Dark Assembly

« Features

The Dark Assembly is essentially the government of Veldime, full of evil, traitorous and bloodthirsty legislators. When you want something done, you have to go through them. Luckily for you, they even accept bribes. The Dark Assembly is accessed by speaking to one of the three Dark Secretaries, located in Holt Village, the Land of Carnage, or in Innocent Town.


[edit] Overview

[edit] Structure

The Dark Assembly contains three levels of the Senate, which each contain two "Political Parties", an inevitable rivalry between them. Each Party consists of 10 Senators of varying position and influence. There are also four additional Senators dubbed "Legendary Senators". They don't associate themselves with the other parties or even with each other. They may appear randomly at any proposal and may even be rude to the other Senators.

  • Upper Senate - Baciel Party, Wood Golem Party
  • Mid Senate - White Dragon Party, Mothman Party
  • Lower Senate - Petit Orc Party, Ghost Party

[edit] Senator Disposition

Once you enter a proposal, you can move the cursor above Senators to see how they feel about you. There are eleven different attitudes about you a Senator can have. Below, each one is assigned an affection point range, a particular glow, and an approximate chance that the Senator will vote "Aye".

Status Points Aye Chance Glow Color
Love<3 40 to 120 99%
Total Support 26 to 39 90%
Strongly For 16 to 25 80%
In favor of 11 to 15 70%
Leaning Yes 5 to 10 60%
Either Way -4 to 4 50% No Glow
Leaning No -10 to -5 40%
Against -15 to -11 30%
Strongly Against -25 to -16 20%
Total Opposition -39 to -26 10%
Loathe -120 to -40 1%

[edit] Mana

Mana is the basic energy required to use the Dark Assembly. You get it from defeating enemies. The exact amount of Mana obtained from killing an enemy is equal to the enemy's level. The "Manager" specialist boosts Mana gain by 1% per level for a maximum of +300%. As with all specialists, for it to take effect on a character, it must be inside one of his/her items. There are several factors, but instead of doing the math yourself, you can use this nifty Mana Yield Calculator.

When you propose a bill, you use up a specific amount of Mana. If you decide to cancel the bill by returning to HQ, the Mana will still be gone, so choose your proposals carefully. The exact Mana cost for any particular bill is displayed on the proposal list in-game, to the right of the bill's name.

[edit] During The Vote

Once you have bribed all the Senators and whatnot, you've got to let them vote on the bill. Press the Triangle Button to bring up the menu. From there, you can either: "Begin Vote" or "Return to HQ". Returning to HQ cancels the vote and lets the Senators go on with their "lives". Beginning the vote allows all the Senators to cast their votes (or continue sleeping). Each one will either vote "Aye", "Nay" or "Zzz" (doesn't count). At the bottom of the screen will be a gauge with Ayes on the left side and Nays on the right. There will be a number above each one that represents the total approval/disapproval of the Dark Assembly toward the bill. The amount each Senator contributes to this gauge is given by his/her "Influence" or "Voice". The Higher the Senate, the higher the voice. Because of this, four Wood Golem Party Senators can override seven White Dragon Party Senators.

[edit] After The Vote

If the bill gets passed, great. If not, you've got two options: "Give up" or "Persuade by Force". Selecting to Persuade by Force will begin a battle with the Dark Assembly. Luckily, a Base Panel will appear so you can deploy any of your characters to deal with them. "Aye" Senators will be neutral and not do anything while "Nay" Senators will be hostile. The bill cannot be passed until all hostile Senators are defeated. Senators that were asleep will now remain that way for several rounds. Senators that were drunk will have the Amnesia status effect, disabling them from using Specials; it will last the remainder of the battle.

You can just outright kill them, but that will result in them liking you less on later proposals. Passing by "Fusion" is better. To do this, locate a neutral Senator that is of high level. Then throw hostile Senators onto the neutral Senator or vice versa. As long as the enemies are lower level than the neutral Senator, they will be "killed" and the neutral Senator will remain--still neutral. Note: The levels of both Senators will be combined. The reason this is better than just killing the Senators is because although they will be on your record as "killed", their attitudes will not have changed.

[edit] Approval Percentage

When you select a character to address the Assembly, all the Senators that will attend each proposal and their attitudes are immediately set. Re-selecting the character will result in the game randomly selecting new Senators, along with their affection points also changing slightly due to a very small, temporary randomization Modifier that ranges from -5 to +5 points. This will not drastically change the attitudes of the Senators or the fact that certain Senators like to appear more on certain bills.

Bill Modifiers are similar to the random Modifier in that they change the affection points of the Senators attending the bill. They are, however, not random. Each bill has a fixed Modifier that never changes.

Using the random Modifier, Bill Modifiers, the base affection points of each Senator plus cell phones and Felonies, the game calculates an overall percentage approval for each proposal. It basically lets you know how well you're going to do on the bill, although it won't be exact. Legendary Senators will not take part in this percentage, allowing them to even more proficiently sway the vote. They will, in fact, replace a Senator that was scheduled to be there, one that affected the percentage. Before entering each proposal, the projected percentage approval is located in the upper-right corner of the screen.

You can describe the Felony boost in this percentage by saying that every two Felonies on your Felony Stamp increase overall approval by approximately 5/12 of a percent (0.41667%), for a total of 245/12 of a percent (20.41667%) with a Stamp value of 98+.

[edit] Boosting Approval

There are several ways to boost approval in the Dark Assembly, most prominent among them being Bribing, Felonies and the use of Cell Phones.

[edit] Bribing

To bribe a Senator, enter a proposal and select him using the X Button, your Item Bag will be displayed. From there, you can move the cursor over the stuff in your Item Bag to see how the Senator feels about your items. If you press the X Button on an item, it will be given to the Senator. This is called a bribe. When you bribe a Senator, his/her approval will permanently either raise or drop, depending on how much he liked the item.

Each bribe not only changes that Senator's attitude toward you, but temporarily changes the entire Party's disposition as well. The rest of the Party won't be affected to as great an extent as the Senator bribed, but it is noteworthy. Whatever the effect on the bribed Party, the opposite happens to its rival Party, although it also won't be affected to as great an extent as the Party of the Senator you directly you bribed. Basically, it is as follows.

Bribed Senator Reaction > Bribed Party Reaction > Rival Party Reaction

The level of the Senator you bribe is what determines how much the rest of the Assembly is affected. Bribing a high-level Senator with a "Must Have!" item causes a greater effect than bribing a low-level Senator with a "Must Have!" item.

Note: This effect is temporary. Only the Senator directly bribed will retain any change in attitude for later bills. All other Senators will revert back to the attitude they had before the original Senator was bribed.

White Dragons are the self-imposed, incorruptible, Holy Paladins of the Netherworld so they usually won't accept bribes. If you even try to bribe one, a dialog box will appear and tell you the Senator is too angry to accept bribes. When this happens, the approval of the Senator decreases. However: When attending a dark assembly, during bills that Adell typically would oppose (Prinny "Put me in, dood", Rozalin "Make Adell Donate", and Etna/Flonne/Laharl/Champloo/Beryl/Mao "Be the main character"), attempting to bribe White Dragons will permanently increase their approval, without consuming the item.

That's not all there is to bribing. There are several special items designed to be used in the Dark assembly. Sometimes more than one is required to have the intended effect. All of these items can be bought at the Bribery Specialists shop in Item World Mystery Rooms, or obtained from the Bonus List of various stages. Here they are.

Item Effect
Hard Liquor Makes a Senator drunk
Medicine Makes a drunk Senator sober
Chloroform Puts a Senator to sleep
Bomb Wakes up a Senator
Angel Cake Everyone is "Interested" in it (except White Dragons and Tengan)
Gold Bar Everyone "Must Have!" it (except White Dragons and Tengan)

Drunk Senators do not always react the right way according to the item you give them and they seem to lean a little more toward "Nay". Senators that are asleep are unable to accept bribes and will not vote.

Whether or not a Senator likes Hard Liquor, Medicine, or Chloroform is given by the rarity number; it works the same way as other items.

Senators never like Bombs getting thrown at them (who would?), so that will always result in a negative effect--one that won't take effect until after the proposal. Bombs will also damage the Senator and any surrounding Senators, but the damage is minimal, so killing them doesn't seem viable if that's what you were thinking.

Gold Bars and Angel Cakes can be a big help with bribing, but they aren't needed most of the time. Unfortunately, they're quite rare, so finding out the right rarities for the Senators could be more helpful in the long run.

[edit] Felonies

Other than bribing and cell phones, the only reliable way to increase approval is through Felonies. For every two visible Felonies (they have to be on the Felony Stamp) on the character proposing the bill, all Senators' attitudes will temporarily increase by 1 point. This can be also described by this formula:

Affection point boost = Trunc[F / 2]

Trunc = Truncate function; remove decimal.
F = Number of Felonies on character proposing the bill.

[edit] Cell Phones

There are many different types of cell phones available in this game. Six of them in particular relate to the Dark Assembly. There is one for each Party and they are all to be used outside of battle. When you use one, you'll have a conversation with a specific Party's Headquarters. Then, for the next bill only, all members of that Party will have +20 affection points.

When you use one, it is gone forever, but you can always get another, or even have multiple at the same time. If you use more than one for the same Party before a single bill, it will not benefit you any more than if you simply used one of that type. You may call more than one Party's Headquarters before a single bill and everyone you called will have boosted approval.

[edit] Attend A Dark Assembly

Adell has the option of becoming a Senator himself. To do this, you must pass the "I want to become a senator" bill. Adell will now have an option at the bottom of his list called: "Attend a Dark Assembly". When you select this, there will be a shorter list of proposals that Adell can attend to. He will be one Senator among many.

Strangely enough, the other Senators seem nearly oblivious to the actual requester and will vote the same way as if YOU were proposing the bill. An exception to this is that Felonies on the requester WILL have an effect on the attitudes of the other Senators, and Felonies on Adell will NOT matter. The only way the requester can have Felonies is if it's one of the "Be the main character" proposals. If it's one of the "I want more voice" proposals, any Senator of the same Party as the requester will get a temporary +50 affection point Modifier in lieu of the normal -50 Modifier. The way Adell votes does not affect any other Senators.

You can also bribe the other Senators just like on other proposals. Adell himself can, in fact, accept bribes as well. To do this, select the bill requester to open up his/her Item Bag. There will be a total of 10 items inside; they can be normal, rare, or even legendary. The first time you enter the bill, the items can be fairly good--about a maximum rank of 31. On every subsequent visit (if you didn't pass it) the requester will only have junk that is about rank 1-7 or so. To take an item, simply select it with the X Button.

Just as you might not give a Senator your Perfect ATK Makai Wars, the requester can refuse to give you a particular item. If this happens, you'll have to select it more times before he/she yields. This isn't necessarily a good idea, though, because every bribe you attempt to take subtracts 10 points from your Influence for this bill's vote. Your Influence starts at 30 points and can go up by 30 per "Stronger Voice" proposal for a maximum of 120 points.

Once you're done with all that stuff, you can start the vote with "Aye" or "Nay", or return to HQ. Because these bills don't cost Mana, using them to bribe Senators and then returning to HQ can be a great bribing tactic, as all you will need is the 200 Mana to become a Senator. Any bribes you received will still be yours, so don't fear repeatedly doing this for items.

Adell's vote will be cast first, the others following successively. If the bill is passed, then so be it. If it is not passed, you can "Give up" or "Persuade by Force". Don't worry about giving up because losing Mana is no longer an incentive to create a slaughterhouse. Persuading by Force is the same as for non-attended bills, except they all go after you and ignore the requester. If the requester dies, it will not affect the outcome of the proposal, meaning that he/she will appear at the end of the fight as if it never happened.

Some attended proposals have a negative effect and are there to be amusing. Others can greatly benefit you. An example would be the "I want more voice" proposals because they can minimize the effect of less controllable senators. Note: These bills cannot be reversed except by starting a new cycle.

[edit] Item Assembly

The Item Assembly is a special sector of the Dark Assembly found in Item World that is designed to modify the item in which you currently reside. You can access it by talking to the Chicken in Innocent Town, whom is sometimes available every ten floors of an item. The Chicken does not always appear and has been known to be quite evasive at times, so don't fret if you have trouble locating him.

Speaking with the Chicken is basically the same as speaking with the other two Dark Secretaries, but you now have different proposals available. They all pertain to the item in which you are located, so some proposals will not appear if you are in the wrong type of item.

You can only propose one bill each time you enter Innocent Town. There's also a limit to how many times you can see the Chicken. Legendary items have the limit of three (3) Chicken encounters, Rare items have the limit of two (2) Chicken encounters, and Normal items have the limit of only one (1) Chicken encounter. Once you have encountered the Chicken the maximum number of times in an item, you can never find him in an Innocent Town in the item again.

One thing you will notice when you try to pass an Item Bill is that there are Geo Symbols and Geo Panels on the map. If you happen to get into a fight with the Senators, the Geo Effects may help or hinder you, so take this into account if you ever Persuade by Force.

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Last edited by on 5 June 2015 at 11:08
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