Spirit

Disgaea 2: Cursed Memories » Characters
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The Spirit is most efficient as a spell-casting unit due to its high INT and SP. In conjunction with that, the Spirit's ability to recharge SP makes it so that you'll be able to use potent magic indefinitely. The only downside is that monsters can't equip Staves, which means they can't get the magic damage bonus for doing so, making their magic potential far lower than that of humanoids. They can come in rather handy on very long Item World jaunts if taught upper-level healing magic, and in Dark Hero Days can even refill the SP of your human units via Magichange (as this will give the human a turn or two with the SP recharge special).

[edit] General Data

All six tiers of the Spirit class[1]

Special Abilities: 10% SP recharge per turn
Lover Bonus: +1% per Lover level
First Encounter: Stage 1-1

Counter: 0
Move: 4
Jump: 20
EXP Rate: 3
Gender: Male

Magichange: Staff


Level Requirement EXP/HL Yield Parameters
Ghost N/A 12
Boggart 10 17
Specter 20 22
Wraith 40 27
Fiend 80 32
Phantom 160 37


Basic Stats/Aptitudes
HP SP ATK DEF INT RES HIT SPD
Ghost 9 18 10 7 16 13 13 7
70% 110% 90% 70% 110% 100% 100% 70%
Boggart 10 20 10 7 18 14 14 7
70% 110% 90% 70% 110% 100% 100% 70%
Specter 11 22 11 8 20 15 15 8
70% 120% 90% 70% 120% 110% 110% 70%
Wraith 12 24 11 8 22 16 16 8
80% 120% 100% 80% 120% 110% 110% 80%
Fiend 13 26 12 9 24 17 17 9
80% 130% 100% 80% 130% 120% 120% 80%
Phantom 14 28 12 9 26 18 18 9
80% 130% 100% 80% 130% 120% 120% 80%


Capability Mana Costs
Good-for-not. Incompetent Average Skilled Distinguished Genius
Ghost 1 10 50 200 1000 5000
Boggart 1 13 65 260 1300 6500
Specter 1 16 80 320 1600 8000
Wraith 1 19 95 380 1900 9500
Fiend 2 22 110 440 2200 11000
Phantom 2 25 125 500 2500 12500

[edit] Skills

Skill NameLevel LearnedBase SP CostStats/ElementsEffectsPowerHeight ToleranceAttack Zone
Tie Down 1 12 INT Paralyze 30% 110% 24Up, 24Dn
 Free Range: 5
[!]            [1]
Ignition 16 60 INT
Fire
None 130% 12Up, 12Dn
      [1][2][3]
      [4][>][5]
      [6][7][8]
Ghost Assist 32 50 INT HIT +20% N/A 12Up, 12Dn
         [1]
      [>][2]
         [3]
Polter Geist 68 140 INT HIT -20% 150% 24Up, 24Dn
 Free Range: 5
               [4]
[>]         [2](1)[3]
               [5]


[edit] References

  1. Sprites obtained from http://www.crimson-penguin.com/
Last edited by 92.143.195.239 today at 09:46
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