Rune Knight
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| Disgaea 2: Cursed Memories » Characters | ||
| « Beastmaster | Rune Knight | Male Fighter » |
Rune Knights, often called Magic Knights have the most damage potential in the game for a single hit. This is due to their elemental damage bonus. That doesn't sound too exciting, but elemental spells have the most damage potential because they have more variables in the damage formula, such as elemental resistances and the Staff damage bonus. Rune Knights are good with Swords and Staves.
[edit] General Data
Special Abilities: +25% elemental damage
Lover Bonus: +1% per Lover level
Recruitment: "Make a Busty Babe" bill (requires lvl 3 Sword and Staff Mastery)
Counter: 1
Move: 4
Jump: 20
Throw: 4 Panels, 29dm
EXP Rate: 5
| Level Requirement | EXP/HL Yield Parameters | |
|---|---|---|
| Magic Knight | N/A | 15 |
| Dark Knight | 12 | 20 |
| Rune Knight | 24 | 25 |
| Mega Knight | 48 | 30 |
| Force Knight | 96 | 35 |
| Space Knight | 192 | 40 |
| HP | SP | ATK | DEF | INT | RES | HIT | SPD | |
|---|---|---|---|---|---|---|---|---|
| Magic Knight | 16 | 14 | 14 | 10 | 14 | 10 | 10 | 6 |
| 90% | 100% | 100% | 90% | 100% | 90% | 90% | 60% | |
| Dark Knight | 17 | 15 | 15 | 11 | 15 | 11 | 11 | 6 |
| 90% | 100% | 100% | 90% | 100% | 90% | 90% | 60% | |
| Rune Knight | 18 | 16 | 16 | 12 | 16 | 12 | 12 | 6 |
| 90% | 110% | 110% | 90% | 110% | 90% | 90% | 60% | |
| Mega Knight | 19 | 17 | 17 | 13 | 17 | 13 | 13 | 7 |
| 100% | 110% | 110% | 100% | 110% | 100% | 100% | 70% | |
| Force Knight | 20 | 18 | 18 | 14 | 18 | 14 | 14 | 7 |
| 100% | 120% | 120% | 100% | 120% | 100% | 100% | 70% | |
| Space Knight | 21 | 19 | 19 | 15 | 19 | 15 | 15 | 7 |
| 100% | 120% | 120% | 100% | 120% | 100% | 100% | 70% |
| Fist | Sword | Spear | Bow | Gun | Axe | Staff | |
|---|---|---|---|---|---|---|---|
| Magic Knight | D - 6 | B - 18 | C - 14 | C - 14 | D - 9 | C - 12 | B - 16 |
| Dark Knight | D - 6 | A - 20 | B - 16 | B - 16 | C - 10 | C - 13 | B - 18 |
| Rune Knight | D - 7 | A - 22 | B - 18 | B - 18 | C - 11 | C - 14 | A - 20 |
| Mega Knight | D - 7 | A - 24 | A - 20 | A - 20 | C - 12 | B - 15 | A - 22 |
| Force Knight | D - 8 | S - 26 | A - 22 | A - 22 | C - 13 | B - 16 | A - 24 |
| Space Knight | D - 8 | S - 28 | A - 24 | A - 24 | C - 14 | B - 17 | S - 26 |
| Good-for-not. | Incompetent | Average | Skilled | Distinguished | Genius | |
|---|---|---|---|---|---|---|
| Magic Knight | 1 | 12 | 60 | 240 | 1200 | 6000 |
| Dark Knight | 1 | 15 | 75 | 300 | 1500 | 7500 |
| Rune Knight | 1 | 18 | 90 | 360 | 1800 | 9000 |
| Mega Knight | 2 | 21 | 105 | 420 | 2100 | 10500 |
| Force Knight | 2 | 24 | 120 | 480 | 2400 | 12000 |
| Space Knight | 2 | 27 | 135 | 540 | 2700 | 13500 |
[edit] Skills
| Skill Name | Level Learned | Base SP Cost | Stats/Elements | Effects | Power | Height Tolerance | Attack Zone |
|---|---|---|---|---|---|---|---|
| Fire | 1 | 5 | INT/Fire | None | 90% | 48Up, 48Dn |
[Spell] |
| Wind | 1 | 5 | INT/Wind | None | 90% | 48Up, 48Dn |
[Spell] |
| Ice | 1 | 5 | INT/Ice | None | 90% | 48Up, 48Dn |
[Spell] |
| Mega Fire | 10 | 15 | INT/Fire | None | 100% | 48Up, 48Dn |
[Spell] |
| Mega Wind | 10 | 15 | INT/Wind | None | 100% | 48Up, 48Dn |
[Spell] |
| Mega Ice | 10 | 15 | INT/Ice | None | 100% | 48Up, 48Dn |
[Spell] |
| Giga Fire | 25 | 45 | INT/Fire | None | 110% | 48Up, 48Dn |
[Spell] |
| Giga Wind | 25 | 45 | INT/Wind | None | 110% | 48Up, 48Dn |
[Spell] |
| Giga Ice | 25 | 45 | INT/Ice | None | 110% | 48Up, 48Dn |
[Spell] |
| Fire Weapon | 1 | 10 | None | Makes Regular attacks also cast Fire | N/A | 24Up, 24Dn |
[Self] |
| Wind Weapon | 1 | 10 | None | Makes Regular attacks also cast Wind | N/A | 24Up, 24Dn |
[Self] |
| Ice Weapon | 1 | 10 | None | Makes Regular attacks also cast Ice | N/A | 24Up, 24Dn |
[Self] |
| Fire Charge | 15 | 10 | None | Fire Res +50% | N/A | 24Up, 24Dn |
[Spell] |
| Wind Charge | 15 | 10 | None | Wind Res +50% | N/A | 24Up, 24Dn |
[Spell] |
| Ice Charge | 15 | 10 | None | Ice Res +50% | N/A | 24Up, 24Dn |
[Spell] |
| Anti-Fire | 30 | 10 | None | Fire Res -50% | N/A | 24Up, 24Dn |
[Spell] |
| Anti-Wind | 30 | 10 | None | Wind Res -50% | N/A | 24Up, 24Dn |
[Spell] |
| Anti-Ice | 30 | 10 | None | Ice Res -50% | N/A | 24Up, 24Dn |
[Spell] |
Note: Of the offensive magic listed, a Rune Knight will only learn one element, the one for which she had a 50% affinity when she was created. Despite this, the Rune Knight will learn all three elements of the buffs/debuffs. However, through Reincarnation and/or the Master/Student relationship, Rune Knights can end up knowing offensive magic for all three elements.
[edit] References
- ↑ Sprites obtained from http://www.crimson-penguin.com/





